"The Legend of Zelda: A Link Between Worlds" reviews are out and earning near-perfect rating from game critics across all tech sites.

The new "Legend of Zelda" title is available on the Nintendo 3DS. The game follows Link in his adventures, set in the same world of "A Link to the Past," sans the Darkw World, which was replaced with a world called Lorule (ruled by Zelda's analogue Hilda).

Check out what game reviewers had to say about the 3DS title available in stores on Nov. 22.

Joystiq gives the "A Link Between Worlds" a perfect rating of 5 stars out of 5 stars

"The Legend of Zelda: A Link Between Worlds is a perfect handheld Zelda experience, offering the classic gameplay you cherish at a snappier pace. Link's new 2D ability, combined with the nonlinear progression, provide a flexibility that makes exploring the land - both Hy and Lo - exciting all over again."

IGN rates the game a 9.4 out of 10

"What could have been an easy sequel that traded on past glories is instead a compelling argument for digging up the foundations of Zelda and seeing what happens - rather like Wind Waker did 10 years ago. A Link Between Words is not a total revolution, but it may very well be the start of one. I haven't been so challenged by a Zelda since Ocarina of Time, and rarely have I been so consistently surprised by one.

"Between Worlds recaptures the spirit of adventure that gave the early games Zelda their potency, and lays out a vision for Zelda games still to come. It invites them - and us, the long-term fans - to let go of conventions that may have been comforting, but were ultimately holding us back. It's at once intensely nostalgic and powerfully novel, unpatronising and cerebral. As a Zelda fan, I couldn't wish for much more."

CVG is caught up in nostalgia and gives the game a perfect 10 out of 10 rating

"A Link Between Worlds feels like a perfect storm for the series; a swirling whirlpool of nostalgia along with disruptive ideas and twists on the familiar 2D gameplay. In many ways it's the definitive handheld Zelda, with players able to obtain the items that they want, explore with no restraints and build their own hero without any of the overbearing hand-holding that's hampered the series in recent years."