Naughty Dog's release of their new title "The Last of Us" is creating a buzz for next-generation games.
Multiple reports say the studio has created a new genre in called "survival action," exciting avid gamers around the world.
In an interview with Digital Spy, game director Bruce Straley explained that getting rid of previous tech to create a new engine for PS3 was not easy for the studio.
According to NBC Bay Area, "one enemy in particular, The Clicker, an advanced form of the mutated humans, uses echolocation, similar to the way a bat finds its prey. If they 'click' and you're in the direction of the shriek, they'll find you. And they will make you pay."
"The Last of Us" will give players a challenge not matter what game setting they choose.
During a gameplay session last week, Naughty Dog Community Strategist Eric Monacelli avoided enemies whenever he had the opportunity.
"We've been working on the A.I. since day one, perfecting and honing it," Monacelli told reporters. "We want it to be a challenge. We want the game to have this unique feel from moment to moment where anything is possible. We feel like we've developed a new genre here. It has elements of survival horror and adventure, but it's unique to itself."
"The Last of Us" is set to be released on June 14.
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