"Battlefield 4" has experienced some major technical difficulties since its official release, but there are some reported "glitches" that are working as DICE and EA developers designed them.
EA compiled a list of 10 reported "glitches" which they believe are working fine, but are open to suggestions about possible improvements to their game. The list below contains the top five most interesting glitches being called out by gamers, according to EA's official blog post. You can read the full list here.
1. TV Missiles
"Players have suggested that the TV missiles be allowed to 1 hit kill enemy aircraft. While we initially considered increasing their damage to 90% from 80%, we decided against this change. The TV missile is not intended to be an anti-aircraft weapon system, and while skilled players may currently be able to use it that way, we do not find its current damage level to be imbalanced."
2. Long Range scopes DMRS not going to happen
"Long Range scopes for DMRs were tested extensively internally before release. We specifically removed these scopes from those weapons as we found any class being able to effectively snipe was detrimental to the overall pace and gameplay of BF4. We have no intentions of adding those scopes to DMRs for BF4."
3. Attack Helicopters Will Be "Tweaked"
"Attack helicopter maneuverability is also a hot topic. We're open to the idea that the Attack Helicopters could benefit from an increase in speed and maneuverability. At the moment, we've made tweaks to the primary threats for Attack Helicopters, and we want to see how that change affects the battlefield before we make additional changes blindly."
4. MAA Cannon Range Won't Change
MAA is too powerful against the AC130 and other ground vehicles. The reduction to the range of the MAA cannons should address the issue of the AC130, and at this time we feel that the balance between MAA and other ground vehicles is appropriate.
5. Aircraft Complaints Addressed
"As a guaranteed get out of jail free card, aircraft counter measures are only designed to allow a vehicle to escape distant danger, not to enable the aircraft to be immune to lock on weaponry. While this is a tricky balance, we're currently happy with the reload times and amounts of counter measures carried by aircraft."