'Fable 3' Creator Admits Game Was A 'Hugely Flawed', 'Trainwreck': 'The Gem That Was In My Mind Has Never Come To Be'

Fans of the "Fable" series who were disappointed by its third installment were not alone, according to creator Peter Molyneux.

In an interview with Developer, Molyneux expressed his frustration in being unable to make his "perfect game" come to life.

"In my mind, as a designer, whenever I'm making a game I have this perfect jewel in mind," he told Develop. "Fable for me was this beautiful, incredible, amusing, funny, artistic, wonderful gem of a game that anyone could play, that tugged on the heartstrings and that was instantly engaging."

"The gem that was in my mind has never come to be, it's always flawed in some way. I thought Fable 1 - when you consider that it was the first game I ever did of that type - wasn't bad. It was hugely flawed in some senses, and there were technical issues like the animation didn't work but it wasn't bad."

Molyneux admitted "Fable III" isn't what he envisioned and was ultimately a let down for him.

"I think Fable II was a step in the right direction," the creator told Developer. "I think Fable III was a trainwreck. It was built to be much bigger than what it was constrained to be and eventually ended up as. If I had my time again, I'd take the advances we made from Fable 1 to Fable II, I'd make the same advances from Fable II to Fable III and spend another entire year working on Fable III. But would it be that perfect gem that's in my mind? No."

The Fable creator added he blames himself for any hype around the game. He told Developer he has a habit of talking about his projects before they are completed.

"I just shouldn't get so excited in front of the press," Moylenux said. "There's an empirical decay between what the idea is in your mind and what you end up with, no matter what creative field you're working in. I talk to a lot of creative people and they're often disappointed in their own work."