In Ubisoft's upcoming title "Watch Dogs," you live or die by your reputation.

According to Ubisoft's latest blog, the citizens in the game will form opinions based on how decide to use your hacking skills and are greatly influenced with the way you are perceived by the media.

"The media will still report on you, but maybe not in such a negative tone," Lead Writer Kevin Shortt said in the blog. "It will be more questioning. Is he a good guy? Is he a hero? Is he a terrorist? They are going to start raising these kinds of questions."

Before you assume the game has the typical morality meter seen in other titles, think again. "Watch Dogs" is a little more complex, as your reputation doesn't necessarily affect your relationships with your allies in the game.

 "The reputation system isn't really a good-versus-bad kind of system," Shortt explained. "We really wanted it to just be the citizens reflecting back on you and what you're doing so that you think about it more. The game doesn't suddenly tilt one way if you get a bad reputation. It doesn't make it exponentially harder. It should just make you consider your actions and what you're doing."

Another point Gameplay Designer Danny Belanger wanted to reinforce is no matter how bad of a reputation you incur, you can always find a way to redeem yourself.

"If you're seen as a really good guy and you start shooting cops, the meter is going to go down pretty fast. If you do the crime detection a lot and you save people to redeem yourself, your reputation will go back up, but you have to work for it. It will take some time and good deeds," Belanger said in the blog.

You can read more about the morality meter here. "Watch Dogs" will be released for the PS4, PS3, Xbox One, Xbox 360 and PC on May 27.