Rage-quitting has always been a serious issue in competitive gaming, especially in fighters where opponents play for points in ranked matches and just by leaving, the loser invalidates the winner's hard-earned victory at no expense to themselves. This is particularly true for Capcom's 'Street Fighter V,' who now report having found a way to punish those guilty of the act.

Capcom's solution to the issue has been a long time coming. Back when 'Street Fighter V' launched in February, players, without fear of punishment, could quit a match early in order to maintain their win streaks and League Points. By doing so, players could be ranked highly on the ranked leaderboards and give the illusion that they were better players than they actually were.

Capcom was keenly aware of this issue, but had no means to combat it. As it worked towards a solution, it asked the community for help. The task was simple: players were told to submit videos and screenshots of anyone who rage-quitted. This not only allowed other players to become aware of multiple offenders, but it also gave Capcom insight into who to start monitoring once it was ready to take action on its own.

It turns out that this system worked, and Capcom revealed in a blog post that around 30 players were punished for their rage-quitting habits. Specifically, Capcom took the liberty to remove all of their "hard-earned" League Points, and vowed to continue doing so if warranted.

"Ever since last week, we've received a ton of videos both here on Unity and our social channels which we've been able to cross reference with our data and put together a clear picture as to which players are abusing the system," Capcom stated.

However, Capcom was sure to note that it didn't punish players without basing its actions on solid evidence. There were certain criteria that the company was looking for when handing out the punishments.

"To be clear, we are only targeting the worst offenders in our system, so if you have had a few instances of being disconnected during a match, you have nothing to worry about," says Capcom. "The players who fit the criteria of what we would call a 'Rage Quitter' typically have an 80-90% disconnect rate and their accounts sit far outside of the norm as compared to the majority of other players."

Though a welcome addition, Capcom revealed that this is just a temporary "fix" to the rage-quitting situation and has yet to establish an ETA for a permanent one. However, this solution does mean that players will no longer need to play watchdog and report the ragers.