Rocksteady Studios pushed back the release of "Batman: Arkham Knight," but fans may get their hands on the title as early as next year.

In an interview with Groovey.TV during Denver Comic Con, Batman voice actor Kevin Conroy may have accidently let slip the new launch date for the final "Batman" game for Rocksteady developers.

"I have a massive game you may have heard of called Arkham Knight," Conroy said. "It was supposed to come out in January, we've been working on it for a year and a half, it's still not done. So it's going to come out next January, but I know everyone is frustrated...The reason it's been delayed is because it's so awesome."

"Batman: Arkham Knight" will be released to Xbox One, PS4 and PC. Before the release delay was announced, Rocksteady Marketing Producer Dax Ginn spoke to Kotaku about the game's development, specifically focusing on the driving mechanics.

"I think there are a lot of driving games where we could have kind of borrowed gameplay mechanics just because they're easy," Ginn told Kotaku. "For us, the focus was: 'What's the Batmobile all about? How do we make the experience feel really unique?' And so destruction is a big part of that-the power and speed of driving the Batmobile...We really were very concerned about the Batmobile experience feeling like a bolted on driving mode, and we did not want that. That would have been a real failure for us."

"The challenges around the city are laid out so that if you need to move along a flat plane, obviously the Batmobile is going to be the best way to do that, but there's a lot of gameplay that is set in the vertical plane, so you are encouraged by the nature of the city to leave the Batmobile. But you never need to feel like, 'Oh I need to remember where it is.'"