Oculus Rift, the big idea that made an even bigger splash at this year's E3 2013 gaming conference has taken another step toward permanence in the gaming world. The company, responsible for building one of the market's most viable virtual reality headset options is focusing on helping people learn how the hardware works and giving potential developers the information needed to begin creating compatible software.

For those who don't know, Oculus Rift is a bold new gaming idea that straps a virtual reality headset to a person allowing him or her to turn his or her head in any direction and still have the game render the environment in real time. This means that thumb sticks operating on an X and Y axis may soon be a thing of the past for navigating a gaming space.

According to IGN, the company launched "Oculus Share" on Monday. Share will act as a place for developers to publish and download Oculus Rift demos and games. The hope is that this sharing tool will blossom into a fully functioning marketplace for Oculus compatible software, similar to the Xbox Live Marketplace or Apple's App Store.

"Oculus Share is the first of many steps we're taking to build the ultimate virtual reality platform," reads a post on the Oculus blog. "While Share is simply a sharing service today, over the coming months we'll work toward making it an incredible marketplace for Oculus-ready games, experiences, and applications."

In order to prevent amateur clutter, Oculus Share will have some kind of approval process for new material from Oculus VR. This is an attempt to "make sure content isn't offensive or malicious" according to the company. Recently, the company took another major step toward legitimacy for its bold idea by hiring id Software co-founder John Carmack as Oculus Chief Technology Officer. There is still no estimated date as to when the Oculus Rift virtual reality headset will be available to consumers. Until that time, users can check out the Oculus Share community for a glimpse at what is to come.