Rockstar Games has been hard at work managing the release of its bold new venture into the world of online multiplayer with the debut of "GTA Online." While the new game mode boasts many impressive new features. However, no new online game is without its small problems.

According to the company, its team has been "working around the clock" to fix the problems that have come up in the first few launch days. Now it merely asks users for a little bit more patience while it fixes a few unforeseen difficulties. Users who purchased the game now have free access to the online version but have been experiencing freezes, crashes and other shut downs.

An update for the PlayStation 3 came out on Friday with a similar fix coming to the Xbox 360 expected to follow very soon according to the Telegraph.

With demand for the game so high, Rockstar Games' services have been overwhelmed locking many players out of being able to experience "GTA Online." As a result, the company has decided to suspend its microtransactions.

The game had a built-in system where users could pay real money in exchange for virtual cash that the user can then spend on weapons, cars, clothes or other properties.

"For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs," Rockstar wrote in a message on its support page.

Many criticized the idea of microtransactions in "Grand Theft Auto Online" because they feared it would give players with more disposable income an edge over them. While that is true, Rockstar assured users that the game is built such that they won't get a substantial or crippling advantage. However, with many people being locked out of the game, it's clear that Rockstar is worried about microtransactions tipping the scales.